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Alumni News - Fall 2008

Cohort 1

Warhammer OnlineBrian Traugott is working for Mythic Entertainment on Warhammer Online. To the right is a screen shot from the game that he is working on.

Brad Roepstorff with Pandemic Studios will be shipping Mercenaries 2 shortly.

Ted Brown is the Lead Level Designer on Tomb Raider: Underworld for Wii/PS2. He was also one of the winners of the mini-game design challenge on Next Generation.

Drake NicholsonChuck Nicholson is currently working for EA Mythic on the Warhammer Online project. Since leaving The Guildhall at SMU, he has shipped Quake IV and Star Trek: Legacy. Pictured left is his 11- month- old son Drake.

Cohort 2

Brad Anderegg is currently working at Alion Science and Technology in Virginia Beach, VA, working on an open source game and simulation engine Delta3D (http://delta3d.org). He recently co-authored an article published in the book "AI Game Programming Wisdom 4," and is working on a Delta3D tutorial for the ITSEC conference (http://www.iitsec.org/).

Joshua Noble is still with Paradigm/THQ and just recently returned from Rainbow Studios (another THQ studio) for a 5 month level art project on Deadly Creatures for the Wii.

Jacqueline Gan, with Goliath Software, traveled abroad to Argentina to visit the first game development studio in Buenos Aires.

Jeff Browne is working at Bethesda Softworks on Oblivion and its downloadable content. He has also worked on the Oblivion expansion pack called Shivering Isles and levels for Fallout 3.

Sam Arguez is now an associate producer with Bungie.

Jennifer Canada with Vicious Cycle Software has shipped Curious George, Flushed Away and Dead Head Fred and is currently working on Ben Ten: Alien Force.

Cohort 3

Jacob MoralesJason Morales and his wife have recently welcomed a baby boy, Jacob (pictured left) and he is currently working at Gearbox Software on the Aliens: Colonial Marines project.

Cohort 4

Chris Willis-Ford left MumboJumbo in April and moved to Colorado to join the Lego Universe team at NetDevil.

Cohort 5

Benjamin Lewis is working for id Mobile and will be releasing Wolfenstein RPG mobile around the end of the year.

Joo-Won KimJoo-Won Kim participated in the Danskin Women's Triathlon in Austin, TX.

Andrew Strickland is working for Method studios, whose partners are Apple and Nokia.

Travis Hoffstetter, with High Moon Studios, recently shipped The Bourne Conspiracy. He was able to travel to the UK, France and Spain on PR trips to promote the title.

James Farmer, with Gearbox Software, recently released Brothers in Arms: Hell's Highway.

Susan ArnoldSusan Arnold is now working for Treyarch in Los Angeles and is working on the new Bond title. She is pictured left with her twin sister at a mud run.

James Stewart is working for Visual Concepts/2K Sports on NBA 2K9.

Josh Szepietowski is still working for KingsIsle Entertainment in Austin, TX and is currently working on Wizard101.

David Demaree is also working for KingsIsle Entertainment in Austin, TX on the Wizard101 title. Maethee Chongchitnant, with Pandemic Studios, is currently working on The Lord of the Rings: Conquest, which will ship in November.

Cohort 6

Zachary Francks is working as a designer at 5TH Cell Media in Bellevue, WA and recently released a hybrid tower defense/real-time action game called Lock's Quest.

Cohort 7

Dave King is working for Pi Studios and has recently released Rock Band for the Wii. Dallas Middleton, with Raven Software in Madison, WI is currently working on a first person shooter titled Singularity.

Cohort 8

Dave Loyd and his wife Gretchen had a baby boy, Miles, shortly after graduation from The Guildhall at SMU. He and his family moved to Gainsville, FL to start his career as an engine programmer at a game development studio of Ignition Entertainment.