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Son of Ithaca

Team: Caketown Studios
Theme: Greek Mythology
Genre: Third Person Action Adventure
Engine: Half-Life 2
Cohort: Cohort 06, Sep '07

Son of Ithaca is a stylized 3D action platform game in the vein of Maximo and Devil May Cry built on Half-life 2 technology. Simple, fast melee action and a unique attack chaining system bring something to the table for both button-mashing novices and gaming masters alike. Designed specially for use with an Xbox 360 controller, Son of Ithaca brings console-style action to the PC.

By chaining different combinations of horizontal, vertical, and bow attacks, the player character/hero of the game, Telemachus, can provide up to sixteen different attacks including five powerful finishing moves. Players can outmaneuver or overpower the minions of Poseidon, including the vicious and deadly Mermen, the giant brutish Cyclops, and eventually the god of the seas himself.

Caketown Studios is: Scott MacCallum, Michael Jones, Daniel Algood, Dan Griffis, Blake Gordon, Ryan Galbraith, Danny Tang, Zachary Francks, Christopher Laubach, George Christodoulides, Panupak Methachaiyasit, Thomas Birdsey, Jeffrey Touchstone