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Extinction

Team: Historically Accurate Games
Theme: Dinosaur
Genre: Territory Control
Engine: UT2K4
Cohort: Cohort 09, Dec '08

Extinction is an objective-based, multiplayer, Unreal Tournament 2004 mod set in an alternate prehistory where dinosaurs and humans must fight for food to ensure the survival of their race. In an alternate version of prehistory, the meteor that should have wiped out the dinosaurs was less effective than in our own history. This reduced the dinosaurs’ numbers severely, but it did not destroy them. Now, as the global climate begins to cool, the entire planet has become a battlefield as both sides fight for what limited food is still available.

Extinction features two distinct sides, dinosaurs and cavemen, each with three unique classes available to play. As a dinosaur, players can choose to be a slow but powerful Tyrannosaurus Rex, a ravenous Pachycephalosaurus (‘Pachy’ for short), or an agile and deadly Velociraptor. Caveman players can choose to play as a powerful warrior, a cunning hunter, or a nimble scout. Each class features different statistics, attacks, and abilities that allow the player to choose the class that best suits their play style. In addition to the class differences, the two sides feature entirely different team sizes. Dinosaurs are large and powerful, but their numbers are severely limited while cavemen, though individually weak, are more numerous and able to collect in large groups to attack the dinosaurs. These unique features in addition to the straightforward core gameplay of gathering food in order to survive, make Extinction an enjoyable experience for players with a variety of different interests and experience levels.

Historically Accurate Games is: Thomas Hoeg, Charles Butler, Amy Pickens, Erik Sunderland, Matt Auen, Tony Damiani, Ian Dorman, Jason Hise, William Meehan, Jesse Mercer, Daniel Petway, Ron Power, Christopher Schmelzle, Erin Spencer, Marek Vojtko, Christopher Wood